package inutan.game.event.model;

import inutan.common.context.FlowContext;
import inutan.game.business.GameFlowContext;
import inutan.game.entity.prop.BaseItemInfo;
import org.ricks.common.event.IEvent;

import java.util.List;

public class AddItemEvent implements IEvent {

    private GameFlowContext context;
    private List<BaseItemInfo> list;

    public AddItemEvent(GameFlowContext context,List<BaseItemInfo> list){
        this.context=context;
        this.list=list;
    }

    public GameFlowContext getContext() {
        return context;
    }

    public void setContext(GameFlowContext context) {
        this.context = context;
    }

    public List<BaseItemInfo> getList() {
        return list;
    }

    public void setList(List<BaseItemInfo> list) {
        this.list = list;
    }
}
